7#include <glbinding/gl/enum.h>
24using gl::GL_3D_COLOR_TEXTURE;
26using gl::GL_4D_COLOR_TEXTURE;
28using gl::GL_ACCUM_ALPHA_BITS;
29using gl::GL_ACCUM_BLUE_BITS;
30using gl::GL_ACCUM_CLEAR_VALUE;
31using gl::GL_ACCUM_GREEN_BITS;
32using gl::GL_ACCUM_RED_BITS;
34using gl::GL_ALIASED_LINE_WIDTH_RANGE;
35using gl::GL_ALIASED_POINT_SIZE_RANGE;
41using gl::GL_ALPHA_BIAS;
42using gl::GL_ALPHA_BITS;
43using gl::GL_ALPHA_SCALE;
44using gl::GL_ALPHA_TEST;
45using gl::GL_ALPHA_TEST_FUNC;
46using gl::GL_ALPHA_TEST_REF;
49using gl::GL_AMBIENT_AND_DIFFUSE;
51using gl::GL_AND_INVERTED;
52using gl::GL_AND_REVERSE;
53using gl::GL_ATTRIB_STACK_DEPTH;
54using gl::GL_AUTO_NORMAL;
59using gl::GL_AUX_BUFFERS;
61using gl::GL_BACK_LEFT;
62using gl::GL_BACK_RIGHT;
66using gl::GL_BITMAP_TOKEN;
68using gl::GL_BLEND_DST;
69using gl::GL_BLEND_SRC;
71using gl::GL_BLUE_BIAS;
72using gl::GL_BLUE_BITS;
73using gl::GL_BLUE_SCALE;
76using gl::GL_C4F_N3F_V3F;
81using gl::GL_CLAMP_TO_EDGE;
83using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
84using gl::GL_CLIP_PLANE0;
85using gl::GL_CLIP_PLANE1;
86using gl::GL_CLIP_PLANE2;
87using gl::GL_CLIP_PLANE3;
88using gl::GL_CLIP_PLANE4;
89using gl::GL_CLIP_PLANE5;
92using gl::GL_COLOR_ARRAY;
93using gl::GL_COLOR_ARRAY_POINTER;
94using gl::GL_COLOR_ARRAY_SIZE;
95using gl::GL_COLOR_ARRAY_STRIDE;
96using gl::GL_COLOR_ARRAY_TYPE;
97using gl::GL_COLOR_CLEAR_VALUE;
98using gl::GL_COLOR_INDEX;
99using gl::GL_COLOR_INDEXES;
100using gl::GL_COLOR_LOGIC_OP;
101using gl::GL_COLOR_MATERIAL;
102using gl::GL_COLOR_MATERIAL_FACE;
103using gl::GL_COLOR_MATERIAL_PARAMETER;
104using gl::GL_COLOR_WRITEMASK;
106using gl::GL_COMPILE_AND_EXECUTE;
107using gl::GL_CONSTANT_ATTENUATION;
109using gl::GL_COPY_INVERTED;
110using gl::GL_COPY_PIXEL_TOKEN;
111using gl::GL_CULL_FACE;
112using gl::GL_CULL_FACE_MODE;
113using gl::GL_CURRENT_COLOR;
114using gl::GL_CURRENT_INDEX;
115using gl::GL_CURRENT_NORMAL;
116using gl::GL_CURRENT_RASTER_COLOR;
117using gl::GL_CURRENT_RASTER_DISTANCE;
118using gl::GL_CURRENT_RASTER_INDEX;
119using gl::GL_CURRENT_RASTER_POSITION;
120using gl::GL_CURRENT_RASTER_POSITION_VALID;
121using gl::GL_CURRENT_RASTER_TEXTURE_COORDS;
122using gl::GL_CURRENT_TEXTURE_COORDS;
127using gl::GL_DEPTH_BIAS;
128using gl::GL_DEPTH_BITS;
129using gl::GL_DEPTH_CLEAR_VALUE;
130using gl::GL_DEPTH_COMPONENT;
131using gl::GL_DEPTH_FUNC;
132using gl::GL_DEPTH_RANGE;
133using gl::GL_DEPTH_SCALE;
134using gl::GL_DEPTH_TEST;
135using gl::GL_DEPTH_WRITEMASK;
139using gl::GL_DONT_CARE;
141using gl::GL_DOUBLEBUFFER;
142using gl::GL_DRAW_BUFFER;
143using gl::GL_DRAW_PIXEL_TOKEN;
144using gl::GL_DST_ALPHA;
145using gl::GL_DST_COLOR;
146using gl::GL_EDGE_FLAG;
147using gl::GL_EDGE_FLAG_ARRAY;
148using gl::GL_EDGE_FLAG_ARRAY_POINTER;
149using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
150using gl::GL_EMISSION;
155using gl::GL_EXTENSIONS;
156using gl::GL_EYE_LINEAR;
157using gl::GL_EYE_PLANE;
159using gl::GL_FEEDBACK;
160using gl::GL_FEEDBACK_BUFFER_POINTER;
161using gl::GL_FEEDBACK_BUFFER_SIZE;
162using gl::GL_FEEDBACK_BUFFER_TYPE;
167using gl::GL_FOG_COLOR;
168using gl::GL_FOG_DENSITY;
170using gl::GL_FOG_HINT;
171using gl::GL_FOG_INDEX;
172using gl::GL_FOG_MODE;
173using gl::GL_FOG_START;
175using gl::GL_FRONT_AND_BACK;
176using gl::GL_FRONT_FACE;
177using gl::GL_FRONT_LEFT;
178using gl::GL_FRONT_RIGHT;
182using gl::GL_GREEN_BIAS;
183using gl::GL_GREEN_BITS;
184using gl::GL_GREEN_SCALE;
186using gl::GL_INDEX_ARRAY;
187using gl::GL_INDEX_ARRAY_POINTER;
188using gl::GL_INDEX_ARRAY_STRIDE;
189using gl::GL_INDEX_ARRAY_TYPE;
190using gl::GL_INDEX_BITS;
191using gl::GL_INDEX_CLEAR_VALUE;
192using gl::GL_INDEX_LOGIC_OP;
193using gl::GL_INDEX_MODE;
194using gl::GL_INDEX_OFFSET;
195using gl::GL_INDEX_SHIFT;
196using gl::GL_INDEX_WRITEMASK;
198using gl::GL_INTENSITY;
199using gl::GL_INTENSITY12;
200using gl::GL_INTENSITY16;
201using gl::GL_INTENSITY4;
202using gl::GL_INTENSITY8;
203using gl::GL_INVALID_ENUM;
204using gl::GL_INVALID_OPERATION;
205using gl::GL_INVALID_VALUE;
219using gl::GL_LIGHT_MODEL_AMBIENT;
220using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
221using gl::GL_LIGHT_MODEL_LOCAL_VIEWER;
222using gl::GL_LIGHT_MODEL_TWO_SIDE;
223using gl::GL_LIGHTING;
225using gl::GL_LINE_LOOP;
226using gl::GL_LINE_RESET_TOKEN;
227using gl::GL_LINE_SMOOTH;
228using gl::GL_LINE_SMOOTH_HINT;
229using gl::GL_LINE_STIPPLE;
230using gl::GL_LINE_STIPPLE_PATTERN;
231using gl::GL_LINE_STIPPLE_REPEAT;
232using gl::GL_LINE_STRIP;
233using gl::GL_LINE_TOKEN;
234using gl::GL_LINE_WIDTH;
235using gl::GL_LINE_WIDTH_GRANULARITY;
236using gl::GL_LINE_WIDTH_RANGE;
238using gl::GL_LINEAR_ATTENUATION;
239using gl::GL_LINEAR_MIPMAP_LINEAR;
240using gl::GL_LINEAR_MIPMAP_NEAREST;
242using gl::GL_LIST_BASE;
243using gl::GL_LIST_INDEX;
244using gl::GL_LIST_MODE;
246using gl::GL_LOGIC_OP;
247using gl::GL_LOGIC_OP_MODE;
248using gl::GL_LUMINANCE;
249using gl::GL_LUMINANCE12;
250using gl::GL_LUMINANCE12_ALPHA12;
251using gl::GL_LUMINANCE12_ALPHA4;
252using gl::GL_LUMINANCE16;
253using gl::GL_LUMINANCE16_ALPHA16;
254using gl::GL_LUMINANCE4;
255using gl::GL_LUMINANCE4_ALPHA4;
256using gl::GL_LUMINANCE6_ALPHA2;
257using gl::GL_LUMINANCE8;
258using gl::GL_LUMINANCE8_ALPHA8;
259using gl::GL_LUMINANCE_ALPHA;
260using gl::GL_MAP1_COLOR_4;
261using gl::GL_MAP1_GRID_DOMAIN;
262using gl::GL_MAP1_GRID_SEGMENTS;
263using gl::GL_MAP1_INDEX;
264using gl::GL_MAP1_NORMAL;
265using gl::GL_MAP1_TEXTURE_COORD_1;
266using gl::GL_MAP1_TEXTURE_COORD_2;
267using gl::GL_MAP1_TEXTURE_COORD_3;
268using gl::GL_MAP1_TEXTURE_COORD_4;
269using gl::GL_MAP1_VERTEX_3;
270using gl::GL_MAP1_VERTEX_4;
271using gl::GL_MAP2_COLOR_4;
272using gl::GL_MAP2_GRID_DOMAIN;
273using gl::GL_MAP2_GRID_SEGMENTS;
274using gl::GL_MAP2_INDEX;
275using gl::GL_MAP2_NORMAL;
276using gl::GL_MAP2_TEXTURE_COORD_1;
277using gl::GL_MAP2_TEXTURE_COORD_2;
278using gl::GL_MAP2_TEXTURE_COORD_3;
279using gl::GL_MAP2_TEXTURE_COORD_4;
280using gl::GL_MAP2_VERTEX_3;
281using gl::GL_MAP2_VERTEX_4;
282using gl::GL_MAP_COLOR;
283using gl::GL_MAP_STENCIL;
284using gl::GL_MATRIX_MODE;
285using gl::GL_MAX_3D_TEXTURE_SIZE;
286using gl::GL_MAX_ATTRIB_STACK_DEPTH;
287using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
288using gl::GL_MAX_CLIP_PLANES;
289using gl::GL_MAX_ELEMENTS_INDICES;
290using gl::GL_MAX_ELEMENTS_VERTICES;
291using gl::GL_MAX_EVAL_ORDER;
292using gl::GL_MAX_LIGHTS;
293using gl::GL_MAX_LIST_NESTING;
294using gl::GL_MAX_MODELVIEW_STACK_DEPTH;
295using gl::GL_MAX_NAME_STACK_DEPTH;
296using gl::GL_MAX_PIXEL_MAP_TABLE;
297using gl::GL_MAX_PROJECTION_STACK_DEPTH;
298using gl::GL_MAX_TEXTURE_SIZE;
299using gl::GL_MAX_TEXTURE_STACK_DEPTH;
300using gl::GL_MAX_VIEWPORT_DIMS;
301using gl::GL_MODELVIEW;
302using gl::GL_MODELVIEW_MATRIX;
303using gl::GL_MODELVIEW_STACK_DEPTH;
304using gl::GL_MODULATE;
307using gl::GL_NAME_STACK_DEPTH;
310using gl::GL_NEAREST_MIPMAP_LINEAR;
311using gl::GL_NEAREST_MIPMAP_NEAREST;
314using gl::GL_NO_ERROR;
318using gl::GL_NORMAL_ARRAY;
319using gl::GL_NORMAL_ARRAY_POINTER;
320using gl::GL_NORMAL_ARRAY_STRIDE;
321using gl::GL_NORMAL_ARRAY_TYPE;
322using gl::GL_NORMALIZE;
323using gl::GL_NOTEQUAL;
324using gl::GL_OBJECT_LINEAR;
325using gl::GL_OBJECT_PLANE;
327using gl::GL_ONE_MINUS_DST_ALPHA;
328using gl::GL_ONE_MINUS_DST_COLOR;
329using gl::GL_ONE_MINUS_SRC_ALPHA;
330using gl::GL_ONE_MINUS_SRC_COLOR;
332using gl::GL_OR_INVERTED;
333using gl::GL_OR_REVERSE;
335using gl::GL_OUT_OF_MEMORY;
336using gl::GL_PACK_ALIGNMENT;
337using gl::GL_PACK_IMAGE_HEIGHT;
338using gl::GL_PACK_LSB_FIRST;
339using gl::GL_PACK_ROW_LENGTH;
340using gl::GL_PACK_SKIP_IMAGES;
341using gl::GL_PACK_SKIP_PIXELS;
342using gl::GL_PACK_SKIP_ROWS;
343using gl::GL_PACK_SWAP_BYTES;
344using gl::GL_PASS_THROUGH_TOKEN;
345using gl::GL_PERSPECTIVE_CORRECTION_HINT;
346using gl::GL_PIXEL_MAP_A_TO_A;
347using gl::GL_PIXEL_MAP_A_TO_A_SIZE;
348using gl::GL_PIXEL_MAP_B_TO_B;
349using gl::GL_PIXEL_MAP_B_TO_B_SIZE;
350using gl::GL_PIXEL_MAP_G_TO_G;
351using gl::GL_PIXEL_MAP_G_TO_G_SIZE;
352using gl::GL_PIXEL_MAP_I_TO_A;
353using gl::GL_PIXEL_MAP_I_TO_A_SIZE;
354using gl::GL_PIXEL_MAP_I_TO_B;
355using gl::GL_PIXEL_MAP_I_TO_B_SIZE;
356using gl::GL_PIXEL_MAP_I_TO_G;
357using gl::GL_PIXEL_MAP_I_TO_G_SIZE;
358using gl::GL_PIXEL_MAP_I_TO_I;
359using gl::GL_PIXEL_MAP_I_TO_I_SIZE;
360using gl::GL_PIXEL_MAP_I_TO_R;
361using gl::GL_PIXEL_MAP_I_TO_R_SIZE;
362using gl::GL_PIXEL_MAP_R_TO_R;
363using gl::GL_PIXEL_MAP_R_TO_R_SIZE;
364using gl::GL_PIXEL_MAP_S_TO_S;
365using gl::GL_PIXEL_MAP_S_TO_S_SIZE;
367using gl::GL_POINT_SIZE;
368using gl::GL_POINT_SIZE_GRANULARITY;
369using gl::GL_POINT_SIZE_RANGE;
370using gl::GL_POINT_SMOOTH;
371using gl::GL_POINT_SMOOTH_HINT;
372using gl::GL_POINT_TOKEN;
375using gl::GL_POLYGON_MODE;
376using gl::GL_POLYGON_OFFSET_FACTOR;
377using gl::GL_POLYGON_OFFSET_FILL;
378using gl::GL_POLYGON_OFFSET_LINE;
379using gl::GL_POLYGON_OFFSET_POINT;
380using gl::GL_POLYGON_OFFSET_UNITS;
381using gl::GL_POLYGON_SMOOTH;
382using gl::GL_POLYGON_SMOOTH_HINT;
383using gl::GL_POLYGON_STIPPLE;
384using gl::GL_POLYGON_TOKEN;
385using gl::GL_POSITION;
386using gl::GL_PROJECTION;
387using gl::GL_PROJECTION_MATRIX;
388using gl::GL_PROJECTION_STACK_DEPTH;
389using gl::GL_PROXY_TEXTURE_1D;
390using gl::GL_PROXY_TEXTURE_2D;
391using gl::GL_PROXY_TEXTURE_3D;
393using gl::GL_QUAD_STRIP;
394using gl::GL_QUADRATIC_ATTENUATION;
397using gl::GL_R3_G3_B2;
398using gl::GL_READ_BUFFER;
400using gl::GL_RED_BIAS;
401using gl::GL_RED_BITS;
402using gl::GL_RED_SCALE;
404using gl::GL_RENDER_MODE;
405using gl::GL_RENDERER;
408using gl::GL_RESCALE_NORMAL;
412using gl::GL_RGB10_A2;
425using gl::GL_RGBA_MODE;
428using gl::GL_SCISSOR_BOX;
429using gl::GL_SCISSOR_TEST;
431using gl::GL_SELECTION_BUFFER_POINTER;
432using gl::GL_SELECTION_BUFFER_SIZE;
433using gl::GL_SEPARATE_SPECULAR_COLOR;
435using gl::GL_SHADE_MODEL;
436using gl::GL_SHININESS;
438using gl::GL_SINGLE_COLOR;
440using gl::GL_SMOOTH_LINE_WIDTH_GRANULARITY;
441using gl::GL_SMOOTH_LINE_WIDTH_RANGE;
442using gl::GL_SMOOTH_POINT_SIZE_GRANULARITY;
443using gl::GL_SMOOTH_POINT_SIZE_RANGE;
444using gl::GL_SPECULAR;
445using gl::GL_SPHERE_MAP;
446using gl::GL_SPOT_CUTOFF;
447using gl::GL_SPOT_DIRECTION;
448using gl::GL_SPOT_EXPONENT;
449using gl::GL_SRC_ALPHA;
450using gl::GL_SRC_ALPHA_SATURATE;
451using gl::GL_SRC_COLOR;
452using gl::GL_STACK_OVERFLOW;
453using gl::GL_STACK_UNDERFLOW;
455using gl::GL_STENCIL_BITS;
456using gl::GL_STENCIL_CLEAR_VALUE;
457using gl::GL_STENCIL_FAIL;
458using gl::GL_STENCIL_FUNC;
459using gl::GL_STENCIL_INDEX;
460using gl::GL_STENCIL_PASS_DEPTH_FAIL;
461using gl::GL_STENCIL_PASS_DEPTH_PASS;
462using gl::GL_STENCIL_REF;
463using gl::GL_STENCIL_TEST;
464using gl::GL_STENCIL_VALUE_MASK;
465using gl::GL_STENCIL_WRITEMASK;
467using gl::GL_SUBPIXEL_BITS;
469using gl::GL_T2F_C3F_V3F;
470using gl::GL_T2F_C4F_N3F_V3F;
471using gl::GL_T2F_C4UB_V3F;
472using gl::GL_T2F_N3F_V3F;
474using gl::GL_T4F_C4F_N3F_V4F;
477using gl::GL_TEXTURE_1D;
478using gl::GL_TEXTURE_2D;
479using gl::GL_TEXTURE_3D;
480using gl::GL_TEXTURE_ALPHA_SIZE;
481using gl::GL_TEXTURE_BASE_LEVEL;
482using gl::GL_TEXTURE_BINDING_1D;
483using gl::GL_TEXTURE_BINDING_2D;
484using gl::GL_TEXTURE_BINDING_3D;
485using gl::GL_TEXTURE_BLUE_SIZE;
486using gl::GL_TEXTURE_BORDER;
487using gl::GL_TEXTURE_BORDER_COLOR;
488using gl::GL_TEXTURE_COMPONENTS;
489using gl::GL_TEXTURE_COORD_ARRAY;
490using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
491using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
492using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
493using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
494using gl::GL_TEXTURE_DEPTH;
495using gl::GL_TEXTURE_ENV;
496using gl::GL_TEXTURE_ENV_COLOR;
497using gl::GL_TEXTURE_ENV_MODE;
498using gl::GL_TEXTURE_GEN_MODE;
499using gl::GL_TEXTURE_GEN_Q;
500using gl::GL_TEXTURE_GEN_R;
501using gl::GL_TEXTURE_GEN_S;
502using gl::GL_TEXTURE_GEN_T;
503using gl::GL_TEXTURE_GREEN_SIZE;
504using gl::GL_TEXTURE_HEIGHT;
505using gl::GL_TEXTURE_INTENSITY_SIZE;
506using gl::GL_TEXTURE_INTERNAL_FORMAT;
507using gl::GL_TEXTURE_LUMINANCE_SIZE;
508using gl::GL_TEXTURE_MAG_FILTER;
509using gl::GL_TEXTURE_MATRIX;
510using gl::GL_TEXTURE_MAX_LEVEL;
511using gl::GL_TEXTURE_MAX_LOD;
512using gl::GL_TEXTURE_MIN_FILTER;
513using gl::GL_TEXTURE_MIN_LOD;
514using gl::GL_TEXTURE_PRIORITY;
515using gl::GL_TEXTURE_RED_SIZE;
516using gl::GL_TEXTURE_RESIDENT;
517using gl::GL_TEXTURE_STACK_DEPTH;
518using gl::GL_TEXTURE_WIDTH;
519using gl::GL_TEXTURE_WRAP_R;
520using gl::GL_TEXTURE_WRAP_S;
521using gl::GL_TEXTURE_WRAP_T;
522using gl::GL_TRIANGLE_FAN;
523using gl::GL_TRIANGLE_STRIP;
524using gl::GL_TRIANGLES;
525using gl::GL_UNPACK_ALIGNMENT;
526using gl::GL_UNPACK_IMAGE_HEIGHT;
527using gl::GL_UNPACK_LSB_FIRST;
528using gl::GL_UNPACK_ROW_LENGTH;
529using gl::GL_UNPACK_SKIP_IMAGES;
530using gl::GL_UNPACK_SKIP_PIXELS;
531using gl::GL_UNPACK_SKIP_ROWS;
532using gl::GL_UNPACK_SWAP_BYTES;
533using gl::GL_UNSIGNED_BYTE;
534using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
535using gl::GL_UNSIGNED_BYTE_3_3_2;
536using gl::GL_UNSIGNED_INT;
537using gl::GL_UNSIGNED_INT_10_10_10_2;
538using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
539using gl::GL_UNSIGNED_INT_8_8_8_8;
540using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
541using gl::GL_UNSIGNED_SHORT;
542using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
543using gl::GL_UNSIGNED_SHORT_4_4_4_4;
544using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
545using gl::GL_UNSIGNED_SHORT_5_5_5_1;
546using gl::GL_UNSIGNED_SHORT_5_6_5;
547using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
552using gl::GL_VERTEX_ARRAY;
553using gl::GL_VERTEX_ARRAY_POINTER;
554using gl::GL_VERTEX_ARRAY_SIZE;
555using gl::GL_VERTEX_ARRAY_STRIDE;
556using gl::GL_VERTEX_ARRAY_TYPE;
557using gl::GL_VIEWPORT;
Definition gl12/bitfield.h:11